Again, German ardor, although remarkable, does not carry the day, and the Romans win a victory, although at a cost of 3 Cohorts and 1 Light Auxillia Infantry units. The Germans suffer losses of 16 warband, 3 Skirmisher, and 1 Heavy Cavalry unit.
Final Tally of VPs:
Romans: 7 + 2 = 9 (if played to Turn IVa, it would be 2 more for the Tencterii so actualy 11).
Germans: 5 + 3 = 8
The Romans win a marginal victory by points (they needed 4 or more to win a decisive victory). The Germans have been punished, but not thoroughly chastised enough to not rise again.
All in all, a fun campaign, with a decent amount of large-ish battles to keep things interesting (which I fought out with my own ancient army miniature rules). The campaign rules are simple enough to run without a referee (although hidden and false markers are needed).
On to pastures anew !