Friday, November 19, 2010

Geomorphic Hex Maps

I've been working on hex-shaped geomorphic hex maps for some of my games (from PB/PL/AIW to a larger hex size for my ancient and ww2 stuff).

Here is a sample of a wooded hill (it will fit on a 8.5" x 11" full sheet label so I can mount it on cardboard). It appears dark printed as is so I lighten up all but the grid 20% before printing. .

This is a 1.25" hex grid

The roads can be made to go at the halfway down the hex flat while streams will originate off the vertexes.

I'll post some more examples when do a few roads and streams......


[LATER POST]

Here's the same hex with a road added and the outline for the hilltop added in:
The overhanging road will be cut off after print

I'll see what I can do to add a stream to the hex....

Saturday, November 6, 2010

Slow posting at the moment....

Sorry to have been a little behind on new posts of late, but I'm working on a geomorphic map system for the boardgame version of my miniature rules.....

I've also started a Roman/Barbarian "Rampage on the Rhine" campaign- we've fought through the 1st  2 battles. I'll try to post some pictures and descriptions this week.

As always Stay Tuned !