Tuesday, April 7, 2009
South Stalingrad map
Having my interest re-kindled in Stalingrad from Jason Mark's Angriff, I decided to do some more Stalingrad map work. Some of the recon photos are terrific for map makers !
This is the 1st of a one hex = 100 meters Stalingrad map (the scale I use for my microarmor rules). I started with South Stalingrad this time and will work my way North. This area covers from the Leather Factory to most of Minina south of Stalingrad.
As with any map that has to conform to a hex-grid and a rule set, some design considerations had to be taken into account:
1. I rotated the hex grid 90 degrees, so that the hex grain is left/right instead of up/down.
2. I tried to capture the feel of the terrain, using the images I had available, but obviously at 1 hex = 100 meters, it is not possible to include every road and building. All images are stylized- a factory hex is actually composed of many such buildings, etc.
3. For the Factories (which in my game are victory locations), I tried to make them stand out a little more. Obviously a wall (such as around the Leather Factory) that long is silly, but it adds to the look and feel of the map for game purposes.
As a side note, I found out that the scale I was using for my Stalingrad 250 (1 hex = 250 meters) is about 5% too small- not much of a difference, really, at that scale, but frustrating nonetheless. I'll keep that same scale and map size for the other parts of that map series (Central and South Stalingrad), but they are currently on hold at the moment.